Cook content to run in Skyreal VR
After modifying the simulation content in Unreal editor, it is mandatory to cook the simulation content to generate a Skyreal VR simulation map. You must save all your project before cooking.
There are three solutions to cook content:
- From command line: Cook command line
- From Skyreal VR Plugin: plugin documentation
- From interface: File/Project/Cook content for windows
![all_v1.11_skyprep_advanced-prep_ue-file-menu](/pictures/all_v1.11_skyprep_advanced-prep_ue-file-menu.png)
The result of this command is located in the \Saved\Cooked\Windows\Simulation\Content
directory.
The Simulation
directory contains all the files required by Skyreal VR. Don’t forget to copy video and non-Unreal files to the output directory.