Animation Commands
The Animation commands allow you to give movement to objects in your simulation.
These commands are useful if you wish to simulate a product in action and enhance the VR immersion experience.
In the desktop interface you should use the animation panel from the right menu.

Record animation
To create animations, use the quick access option from the pie menu. Once recording as started, perform your animation freely. While this command is activated, any object movement will be recorded. You can move objects using the Grab commands. Stop recording by using the pie menu shortcut. Your animation will theb appear in the list on the left.
Animation
When you launch the command, the tablet menu will open.

On the left side you can select any animation already recored and edit its settings in the right side. On each animation you can perform those folowing actions:
- Play : play the animation. The animations will start from the time stamp where they were last at (this will be 0 by default, if the animations haven't been played already).
- Stop : stop the selected animation, and reset it time stamp to 0.
- Pause : stop the selected animation, and keep it at its current time stamp.
- Speed : edit animation speed.
- Is repeated : repeate the animation.
- Is reversed : play the animation backward.
- Edit animation offet.
- Trim animatyion inside.
You can also
- Start/Play/Stop All
- Record avatar: : it will also record all avatars movements. In this case the record starts at the very moment you trigger the command. Playing back the record will create temporary avatars in the scene. You can find a shortcut to this command parameter in the animation right panel.
Tips
For smooth movements while recording animations in VR, use the Compass manipulation command to grab and move objects.